ScatterLayer
Defined in: packages/core/src/scene/types.ts:17
Scatter marks: one circle per datum, positioned in the scene's own
provider coordinates (not pre-converted — that's a consumer concern via
createStandardizeTransform).
Type Parameters
| Type Parameter | Default type |
|---|---|
T | unknown |
Properties
| Property | Modifier | Type | Description | Defined in |
|---|---|---|---|---|
className? | readonly | string | Applied as every <circle>'s class attribute; styling escape hatch (PRD §8.7). | packages/core/src/scene/types.ts:28 |
data | readonly | readonly T[] | - | packages/core/src/scene/types.ts:19 |
fill? | readonly | Accessor<T, string> | - | packages/core/src/scene/types.ts:23 |
fillOpacity? | readonly | Accessor<T, number> | - | packages/core/src/scene/types.ts:24 |
r? | readonly | Accessor<T, number> | - | packages/core/src/scene/types.ts:22 |
stroke? | readonly | Accessor<T, string> | - | packages/core/src/scene/types.ts:25 |
strokeWidth? | readonly | Accessor<T, number> | - | packages/core/src/scene/types.ts:26 |
type | readonly | "scatter" | - | packages/core/src/scene/types.ts:18 |
x | readonly | Accessor<T, number> | - | packages/core/src/scene/types.ts:20 |
y | readonly | Accessor<T, number> | - | packages/core/src/scene/types.ts:21 |