GoalAngleLayer
Defined in: packages/core/src/scene/types.ts:181
The angle subtended at each point by a goal mouth, rendered as a wedge from the point to both posts.
Type Parameters
| Type Parameter | Default type |
|---|---|
T | unknown |
Properties
| Property | Modifier | Type | Description | Defined in |
|---|---|---|---|---|
className? | readonly | string | Applied as every wedge's class attribute; styling escape hatch (PRD §8.7). | packages/core/src/scene/types.ts:193 |
data | readonly | readonly T[] | - | packages/core/src/scene/types.ts:183 |
fill? | readonly | Accessor<T, string> | - | packages/core/src/scene/types.ts:188 |
fillOpacity? | readonly | Accessor<T, number> | - | packages/core/src/scene/types.ts:189 |
goal? | readonly | Accessor<T, "left" | "right" | "nearest"> | Which goal to measure against; "nearest" (the default) picks by distance. | packages/core/src/scene/types.ts:187 |
stroke? | readonly | Accessor<T, string> | - | packages/core/src/scene/types.ts:190 |
strokeWidth? | readonly | Accessor<T, number> | - | packages/core/src/scene/types.ts:191 |
type | readonly | "goalAngle" | - | packages/core/src/scene/types.ts:182 |
x | readonly | Accessor<T, number> | - | packages/core/src/scene/types.ts:184 |
y | readonly | Accessor<T, number> | - | packages/core/src/scene/types.ts:185 |