GoalAngleLayer
Defined in: packages/core/src/scene/types.ts:262
The angle subtended at each point by a goal mouth, rendered as a wedge from the point to both posts.
Type Parameters
| Type Parameter | Default type |
|---|---|
T | unknown |
Properties
| Property | Modifier | Type | Description | Defined in |
|---|---|---|---|---|
className? | readonly | string | Applied as every wedge's class attribute; styling escape hatch (docs/architecture.md#theming-and-styling). | packages/core/src/scene/types.ts:274 |
data | readonly | readonly T[] | - | packages/core/src/scene/types.ts:264 |
fill? | readonly | Accessor<T, string> | - | packages/core/src/scene/types.ts:269 |
fillOpacity? | readonly | Accessor<T, number> | - | packages/core/src/scene/types.ts:270 |
goal? | readonly | Accessor<T, "left" | "right" | "nearest"> | Which goal to measure against; "nearest" (the default) picks by distance. | packages/core/src/scene/types.ts:268 |
stroke? | readonly | Accessor<T, string> | - | packages/core/src/scene/types.ts:271 |
strokeWidth? | readonly | Accessor<T, number> | - | packages/core/src/scene/types.ts:272 |
type | readonly | "goalAngle" | - | packages/core/src/scene/types.ts:263 |
x | readonly | Accessor<T, number> | - | packages/core/src/scene/types.ts:265 |
y | readonly | Accessor<T, number> | - | packages/core/src/scene/types.ts:266 |